

Employment
5/06 to 1/08
Remedy, Design Director
Shape the agency’s overall design product across the entire client portfolio; lead design strategy and implementation for all major client projects; interface with clients; manage design team; oversee projects from pitch to production; contribute to new business proposals; participate in marketing strategy; manage outside creatives/vendors; contribute to company business and financial objectives as member of management team.
11/03 to 4/06
Apple Computer, Art Director
Work in-house on various projects for the Apple brand including retail environments and graphics, software packaging, hardware packaging, and print collateral; maintain integrity of Apple brand while exploring new ways to express it; manage and collaborate with other designers; create concepts and develop them with copy writers; work closely with marketing and managers from concept to completion.
3/00 to11/03
Dwell Magazine, Senior Designer
Establish look & feel for new architecture and design magazine; design layouts, choose photographers and illustrators, attend photoshoots; contract/manage illustrators; work with editorial department closely; manage assistants. Design and coordinate printing for company stationery and other collateral such as invitations to events, signage, press kits, and other branded material. Work with prepress; color-correct art, prepare production-ready files, attend press checks.
8/98 to 3/00
Chronicle Books, Designer
Design books and covers for a variety of book categories including art, design, architecture, photography books, cookbooks, fiction, and gift products; establish format, materials, extent of books; work with editors, production, sales & marketing, and Web staff; hire, contract, manage photographers, illustrators, outside designers, and typesetters; attend photoshoots; manage/oversee projects and their schedules. Prepare productionready files, color correct art.
6/97 to 6/98
MetaDesign, Freelance Designer
Design and handle production for Web, interactive, exhibit, and print design projects; work independently and with interdisciplinary teams; meet with clients and explore conceptual approaches to solving branding and interactive product problems; conduct presentations; contract with outside vendors. Design and produce materials for international design conference such as projections, signage, shirts, photography, and Web site.
Education
1997
University of Washington
Double major in Graphic Design and Interdisciplinary Visual Arts.
Significant study in Archaeology, Spanish, and Art History. Dean’s List. UW Design Certificate of Excellence Held 3 design positions with the University: Design Chief for the Glass Onion (Arts & Entertainment newspaper), Designer/Computer Consultant with the ASUW Publishing Office, and Print Shop Managerfor the UW’s silkscreening facility.
Experience
Extensive experience with: editorial design; heavy copy-edit work; complicated typesetting problems; logotypes and branding systems. Thorough knowledge of production, prepress, and printing issues and specs. Web design; screen-printing; letterpress; illustration. Trained as an offset printing press operator. Familiar with all current design software. Experience teaching graphic design at the Miami Ad School in San Francisco.